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− | '''Events''' is a major game mechanic in the [[Tomba! series]]. By talking or interacting with people or items in the games |
+ | '''Events''' is a major game mechanic in the [[Tomba! series]]. By talking to or interacting with some people or items in the games can active an event. After the event has been activated, it can be cleared. The events can be anything from delivering items to ride a vehicle under a given time limit. |
+ | Every event has some kind of reward for being cleared and sometimes for being activated. [[Adventure Points]] is gained in every event, but even items can be obtained, i.e. [[weapons]], equipment and [[Charity Wings]]. |
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⚫ | There are some events that cannot be completed; if the curse of an area is broken |
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⚫ | There are some events that cannot be completed; if the curse of an area is broken or an object is broken, some events that has a connection with the curse may remain unsolved. An example is the [[Where The Barrel Rolls...]] event, where [[Tomba]] must hit the spiked barrel in [[Wobbly Wharf]] to remove the spikes without breaking it. If it is broken, the event can nether be activated or cleared. |
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+ | In the [[Events in Tomba!|first game]], there is 130 events to find; while in the [[Events in Tomba! 2: The Evil Swine Return|second game]], there is 133 events plus another four additional events. The additional events can be unlocked in the [[Mouse Temple]] if a save file from the first game is on the same Memory Card. Note that the save file must contain the events [[Hide and Go Seek]], [[Flower Seeds]], [[What the Witch Lost...]] and [[Inside the Kokka Eggs]], which must be cleared. |
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[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |
Revision as of 18:22, 28 November 2012
Events is a major game mechanic in the Tomba! series. By talking to or interacting with some people or items in the games can active an event. After the event has been activated, it can be cleared. The events can be anything from delivering items to ride a vehicle under a given time limit.
Every event has some kind of reward for being cleared and sometimes for being activated. Adventure Points is gained in every event, but even items can be obtained, i.e. weapons, equipment and Charity Wings.
There are some events that cannot be completed; if the curse of an area is broken or an object is broken, some events that has a connection with the curse may remain unsolved. An example is the Where The Barrel Rolls... event, where Tomba must hit the spiked barrel in Wobbly Wharf to remove the spikes without breaking it. If it is broken, the event can nether be activated or cleared.
In the first game, there is 130 events to find; while in the second game, there is 133 events plus another four additional events. The additional events can be unlocked in the Mouse Temple if a save file from the first game is on the same Memory Card. Note that the save file must contain the events Hide and Go Seek, Flower Seeds, What the Witch Lost... and Inside the Kokka Eggs, which must be cleared.